1) you put it in asset folder rather than drawable folders?

2) what resolution of images do you need in your case?

--Harry

On Jul 4, 9:54 pm, marq <[email protected]> wrote:
> Hi guys,
>            I'm developing a simple game by using Cocos2d game engine,
> I need to run this game for all screen sizes. For this purpose i used
> three different resolution images, like 240X320, 320X480, 480X800.
> And I created three different folders in assets, I'm adding all the
> images in asset folder with respect to these three different folder.
> So my problem is, when I access images for 320X533 screen resolution
> I'm getting images from 320X480 those images is not suitable for that
> screen. I could not get solution in any website, so please anyone help
> out from this issue.
>
> Thanks in advance

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