It is a known G1 bug. See also http://groups.google.com/group/android-developers/browse_thread/thread/601862b9f379e944/
A workaround is to design your app for landscape mode and force it to always run in that mode, for instance by using android:screenOrientation="landscape" in the manifest. It is not the preview but your app then that rotates to match the fixed preview orientation. Regards On Dec 21, 4:15 am, chrispix <[email protected]> wrote: > Hopefully this makes sense. I have a camerapreview on a surface, the > issue is that it rotated 90degrees. If I rotate the phone the camera > preview is still rotated 90 degrees, so it must be using the > accelerometer to determine upright. > > If I slide the keyboard out, it fixes it and the image is then > vertical. Any suggestions? I have tried the following : > > Camera.Parameters p = camera.getParameters(); > p.set("rotation", 0); > > surfaceHolder.getSurface(); > Surface.setOrientation(Display.DEFAULT_DISPLAY, > Surface.ROTATION_180); > > Any other suggestions? --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

