Use conditional class loading to only reference hasVibrator() from class that will be used on Honeycomb. You can see an example of that here:
https://github.com/commonsguy/cw-android/tree/master/Menus/ActionBarBC I have a HoneycombHelper class that uses getActionView() on MenuItem. I only reference that class when I am on Honeycomb. Older devices never load the class and therefore never get the VerifyError. On Mon, Aug 1, 2011 at 2:42 PM, bbbreimmm <[email protected]> wrote: > Hi! > > I'm currently working on an Android port of an iOS game for the studio > I'm am working at. I am trying to incorporate the in-game vibration > function we have inside the original project and I am kind of running > into a wall with that right now. In our main menu screen we have an > option for the user to turn on and off the vibration as he pleases. If > the device cannot support that feature, we simply put an "unavailable" > tag right next to it instead of the selection button. We want the > application's minSdkVersion to be 4. Searching around the google group > and Stack Overflow, I have found that prior to Honeycomb all devices > should be equipped with this feature. On the other hand, for devices > with API Level 11 and up I need to verify that the device the > application is currently running on actually has a vibrator. I began > writing this little code snippet: > > public boolean CanVibrate() > { > int mCurrentApiVersion = android.os.Build.VERSION.SDK_INT; > > if (mCurrentApiVersion >= 11 / > *android.os.Build.VERSION_CODES.HONEYCOMB*/) > { > return mVibrator.hasVibrator(); > } > else > { > return true; > } > } > > Since the hasVibrator() function didn't exist before HoneyComb, I fear > the game will crash at runtime or will not boot at all on older > versions... I have no idea how this verification can be made and work > on all those very different devices. Any clue how this could be > solved? > > Thanks in advance! > > -- > You received this message because you are subscribed to the Google > Groups "Android Developers" group. > To post to this group, send email to [email protected] > To unsubscribe from this group, send email to > [email protected] > For more options, visit this group at > http://groups.google.com/group/android-developers?hl=en > -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy Android Training in NYC: http://marakana.com/training/android/ -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

