Can you tell me the fingerprint of the device you are seeing this behavior ?
$ adb shell getprop | grep fingerprint 

-Dan

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of calderwa
Sent: Tuesday, August 16, 2011 3:30 PM
To: Android Developers
Subject: [android-developers] Bizarre OpenGL performance on Samsung Galaxy.

HI. I have been writing some OpenGL ES 2.0 code, running on both my Galaxy S
and Asus transformer. The Galaxy exhibits a truly weird behaviour. When the
phone is connected to the PC via USB, or if it is connceted wirelessly using
the nVidia SGXPerfServer I get smooth 32 fps performance. If the phone is
disconnected it is extremely jerky and approximately half this rate. There
appears to be no appreciable garbage collection that might explain the
effect. It appears not to be a configuration issue, as the behaviour
switched between good and bad when the app is running, simply by plugging in
and out the USB cable.
The Asus transformer just runs the same irrespective of connection status.
Any ideas? I have searched long and hard on the web. I have found multiple
reports of poor openGL performance on Galaxy, but none related to connection
status.
All help gratefully received.

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