My app switches between a SurfaceView and 10 GLSurfaceViews. It can
swith to the GLSurfaceViews without problem, but sometimes the
displayed GLSurfaceView freezes when I try to switch back to the
SurfaceView,
I assume this is a threading issue.

I used suspend() and resume() to control the  SurfaceView before, but
then I read this can result in deadlocks. So I changed it to
yield(),but the problem remained. I use onResume() and onPause to
control the GLSurfaceViews. I can't find any yield method that I can
use for the GLSurfaceView thread. Is there a better way to control the
GLSurfaceView? Can onResume() and onPause result in deadlocks?

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