When writing game code, what (if anything) is the difference between
the accelerometer, G-Sensor, and Gravity Sensor?  I'd assumed that
they were all different names for the same thing, until I pulled
up specs on my Motorola Bravo (MB520), and found a device id for
the accelerometer, an "Unsupported" for the Gravity Sensor, and
no mention of a G-Sensor (which I'm guessing is a Gravity Sensor).

Now I'm not so sure.  So, when writing game code, is there any real
difference?  Are they basically the same thing?  Or are they
completely different sensors?

In trying to find the answer myself, I found a lot of discussios
that went like this:

   An accelerometer is [this], and a G-sensor is [that].
   An accelerometer is [that], and a G-sensor is [this].
   An accelerometer is [that], and a G-sensor is [this].
   An accelerometer and a G-sensor are the same thing.
   An accelerometer is [that], and a G-sensor is [this].
   An accelerometer is [this], and a G-sensor is [that].
   An accelerometer is [that], and a G-sensor is [this].
   An accelerometer and a G-sensor are the same thing.
   An accelerometer is [this], and a G-sensor is [that].

and so on, ad nauseum....

Is there an authoritative answer out there?

Later,
   --jim

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