On Saturday, August 27, 2011 12:28:59 PM UTC-4, Spooky wrote: > > When writing game code, what (if anything) is the difference between > the accelerometer, G-Sensor, and Gravity Sensor? I'd assumed that > they were all different names for the same thing, until I pulled > up specs on my Motorola Bravo (MB520), and found a device id for > the accelerometer, an "Unsupported" for the Gravity Sensor, and > no mention of a G-Sensor (which I'm guessing is a Gravity Sensor). > > Now I'm not so sure. So, when writing game code, is there any real > difference? Are they basically the same thing? Or are they > completely different sensors? >
You can probably safely assume that most devices will have an accelerometer, which measures gravity on 3 axes, as well as a compass. Newer devices may have gyroscopes which can be more helpful for detecting different types of motion. Here's a very helpful link which may describe more of what goes on with the sensors in phones, and which to use when, when available: Sensor Fusion on Android Devices: http://www.youtube.com/watch?v=C7JQ7Rpwn2k -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

