Thanks All.. i'll Learn more!! :))

On Sep 7, 8:44 am, Miguel Morales <[email protected]> wrote:
> Depending on the specs, and if it doesn't need to be realtime you can
> just use http and serialize your data with xml or json.
>
> Ultimately, these are skills any good developer should have and as
> such you should try really hard to build it yourself and come back
> when you have any relevant android questions.
>
> On Tue, Sep 6, 2011 at 6:39 PM, Kristopher Micinski
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> <[email protected]> wrote:
> > On Tue, Sep 6, 2011 at 9:33 PM, Jim Graham <[email protected]> wrote:
> >> On Tue, Sep 06, 2011 at 08:43:00PM -0400, Kristopher Micinski wrote:
> >>> You mean that you can't do it using socket programming because you
> >>> don't know the IP?  That's true, I spose...
>
> >> I think what he was saying is that he doesn't understand how to use
> >> socket programming.  My response to that is, simply, LEARN.  Unless
> >> you're getting down to layer one or two, it's not that difficult.
> >> And even I know that java (and no doubt Android) has library code to
> >> handle the lower layers....  A simple data exchange between two
> >> clients is all it would take.  Something like:
>
> > ..., ah...
>
> > Google "beej."
>
> > Kris...
>
> > --
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> --
> ~ Jeremiah:9:23-24
> Android 2D MMORPG:http://solrpg.com/, http://www.youtube.com/user/revoltingx

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