I am working on a drawing application. When I touch on screen
primitive is drawing properly but when I am dragging on emulator
screen only few times onTouch event is called.
// mPaint is a Paint object.
@Override
public boolean onTouchEvent(MotionEvent event) {
float x = event.getX();
float y = event.getY();
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
mCanvas.drawBitmap(primitive, x, y, mPaint);
touch_start(x, y);
invalidate();
break;
case MotionEvent.ACTION_MOVE:
mCanvas.drawBitmap(primitive, x, y,
mPaint);
invalidate();
break;
case MotionEvent.ACTION_UP:
mCanvas.drawBitmap(primitive, x, y, mPaint);
invalidate();
break;
}
return true;
}
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