If you go down to float you get half the size, ~16kb vs ~8kb? Kris
On Mon, Oct 3, 2011 at 9:44 AM, Oli <[email protected]> wrote: > OK, I don't know the source of that error off the top of my head, but > a hunch would suggest you should consider whether you need that level > of precision in your co-ordinates! > > On Oct 3, 12:37 pm, bob <[email protected]> wrote: >> So, I had a great idea. Why don't I stick my 3d model in as an array? >> >> Here's the result: >> >> https://sites.google.com/site/coolfonne/Spaceship.java >> >> Now, I get this error: >> >> The code of constructor Spaceship() is exceeding the 65535 bytes limit >> >> Is there any easy way around this? > > -- > You received this message because you are subscribed to the Google > Groups "Android Developers" group. > To post to this group, send email to [email protected] > To unsubscribe from this group, send email to > [email protected] > For more options, visit this group at > http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

