It may be a compelling feature, but it's outside the control of the
apps processor. It is up to the hardware manufacturer to implement
this, not Android.

My understanding is that there are strict latency requirements on GSM
audio that makes it difficult to loop call audio through the apps
processor.

On Jan 2, 4:06 pm, "[email protected]" <[email protected]> wrote:
> This is a mistake.  There are many reasons why exposing in-call audio
> to the apps process is a good idea.  Please reconsider your position
> on this.
>
> Kind Regards,
>
> Vince
>
> On Jan 3, 1:27 am, Dave Sparks <[email protected]> wrote:
>
> > There are no plans for exposing in-call audio to the apps processor.
> > In-call audio is controlled by the radio and typically not accessible
> > to the apps processor.
>
> > On Dec 26 2008, 10:00 pm, StevenS <[email protected]> wrote:
>
> > > If I'm reading the API documentation correctly, neither the
> > > MediaRecorder.AudioSource nor the  MediaPlayer.AudioSource can connect
> > > to the telephone conversation audio channels - eg. the TELEPHONE
> > > CONVERSATION microphone & speaker 'lines'.
>
> > > Both of these would be required to support advanced call handling
> > > applications ON THE DEVICE.
>
> > > Are there any plans to support this type of functionality ?
>
> > > When might it be available ?
>
> > > Thanks,
> > > Steven.
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