Hey I tried posting this before but I don't think it went through. So
I'll explain my error again.

When I run my app after installation, textures don't load. The second
time i run it, textures work properly.

I think that this has to do w/ the lifecycle because it seems textures
havent finished loading before texture object are created.

Also I had another error on a previous project a gave up if you can
help:
Everytime I ran my app the game would be slower:

1st run at 12fps
2nd run at 10fps
3rd at 8fps

etc...



Help is greatly appreciated.
Thanks, Nick.

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