Wow, a G1? You my friend have a piece of ancient hardware. On Nov 14, 4:09 pm, Jonathan <[email protected]> wrote: > When I use a 1024x1024 texture atlas, my framerate is miserable (less > than 10fps rendering a few simple sprites). If I use a 512x512 texture > atlas instead, my framerate is normal. I am testing on a G1. Has > anyone had similar experiences? I thought a G1 should be able to > handle 1024x1024. Is there something else that I could be doing wrong?
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