Wow, a G1? You my friend have a piece of ancient hardware.

On Nov 14, 4:09 pm, Jonathan <[email protected]> wrote:
> When I use a 1024x1024 texture atlas, my framerate is miserable (less
> than 10fps rendering a few simple sprites). If I use a 512x512 texture
> atlas instead, my framerate is normal. I am testing on a G1. Has
> anyone had similar experiences? I thought a G1 should be able to
> handle 1024x1024. Is there something else that I could be doing wrong?

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