OutOfMemoryError I'm getting this OutOfMemoryError:
11-24 00:38:10.925: ERROR/dalvikvm-heap(1782): 1440000-byte external allocation too large for this process. 11-24 00:38:10.965: ERROR/GraphicsJNI(1782): VM won't let us allocate 1440000 bytes 11-24 00:38:11.205: ERROR/AndroidRuntime(1782): FATAL EXCEPTION: main 11-24 00:38:11.205: ERROR/AndroidRuntime(1782): java.lang.OutOfMemoryError: bitmap size exceeds VM budget 11-24 00:38:11.205: ERROR/AndroidRuntime(1782): at android.graphics.BitmapFactory.nativeDecodeAsset(Native Method) 11-24 00:38:11.205: ERROR/AndroidRuntime(1782): at android.graphics.BitmapFactory.decodeStream(BitmapFactory.java:447) 11-24 00:38:11.205: ERROR/AndroidRuntime(1782): at android.graphics.BitmapFactory.decodeStream(BitmapFactory.java:520) 11-24 00:38:11.205: ERROR/AndroidRuntime(1782): at com.youniversalideas.rockyartue.MyApp.getBitmap(MyApp.java:1047) 11-24 00:38:11.205: ERROR/AndroidRuntime(1782): at com.youniversalideas.rockyartue.MyApp.loadImages(MyApp.java:1217) 11-24 00:38:11.205: ERROR/AndroidRuntime(1782): at com.youniversalideas.rockyartue.Panel.onDraw(Panel.java:906) 11-24 00:38:11.205: ERROR/AndroidRuntime(1782): at android.view.View.draw(View.java:6880) 11-24 00:38:11.205: ERROR/AndroidRuntime(1782): at android.view.ViewGroup.drawChild(ViewGroup.java:1646) 11-24 00:38:11.205: ERROR/AndroidRuntime(1782): at android.view.ViewGroup.dispatchDraw(ViewGroup.java:1373) 11-24 00:38:11.205: ERROR/AndroidRuntime(1782): at android.view.ViewGroup.drawChild(ViewGroup.java:1644) 11-24 00:38:11.205: ERROR/AndroidRuntime(1782): at android.view.ViewGroup.dispatchDraw(ViewGroup.java:1373) 11-24 00:38:11.205: ERROR/AndroidRuntime(1782): at android.view.View.draw(View.java:6883) 11-24 00:38:11.205: ERROR/AndroidRuntime(1782): at android.widget.FrameLayout.draw(FrameLayout.java:363) 11-24 00:38:11.205: ERROR/AndroidRuntime(1782): at android.view.ViewGroup.drawChild(ViewGroup.java:1646) 11-24 00:38:11.205: ERROR/AndroidRuntime(1782): at android.view.ViewGroup.dispatchDraw(ViewGroup.java:1373) 11-24 00:38:11.205: ERROR/AndroidRuntime(1782): at android.view.View.draw(View.java:6883) 11-24 00:38:11.205: ERROR/AndroidRuntime(1782): at android.widget.FrameLayout.draw(FrameLayout.java:363) 11-24 00:38:11.205: ERROR/AndroidRuntime(1782): at com.android.internal.policy.impl.PhoneWindow $DecorView.draw(PhoneWindow.java:1862) 11-24 00:38:11.205: ERROR/AndroidRuntime(1782): at android.view.ViewRoot.draw(ViewRoot.java:1522) 11-24 00:38:11.205: ERROR/AndroidRuntime(1782): at android.view.ViewRoot.performTraversals(ViewRoot.java:1258) 11-24 00:38:11.205: ERROR/AndroidRuntime(1782): at android.view.ViewRoot.handleMessage(ViewRoot.java:1859) 11-24 00:38:11.205: ERROR/AndroidRuntime(1782): at android.os.Handler.dispatchMessage(Handler.java:99) 11-24 00:38:11.205: ERROR/AndroidRuntime(1782): at android.os.Looper.loop(Looper.java:123) 11-24 00:38:11.205: ERROR/AndroidRuntime(1782): at android.app.ActivityThread.main(ActivityThread.java:3647) 11-24 00:38:11.205: ERROR/AndroidRuntime(1782): at java.lang.reflect.Method.invokeNative(Native Method) 11-24 00:38:11.205: ERROR/AndroidRuntime(1782): at java.lang.reflect.Method.invoke(Method.java:507) 11-24 00:38:11.205: ERROR/AndroidRuntime(1782): at com.android.internal.os.ZygoteInit $MethodAndArgsCaller.run(ZygoteInit.java:839) 11-24 00:38:11.205: ERROR/AndroidRuntime(1782): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:597) 11-24 00:38:11.205: ERROR/AndroidRuntime(1782): at dalvik.system.NativeStart.main(Native Method) Is there any easy way around this, or do I just have to use less memory? This game works fine on my phone, but strangely the error shows up on my tablet. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

