On Nov 24, 12:55 am, Johan Rydenstam <[email protected]> wrote: > Are you using different resources for the tablet (like hdpi?).
No, it is mostly loading "asset" images. > > I would check for memory leaks. There are tools you can use for this ( > Eclipse memory analyzer) > > On Nov 24, 2011, at 9:51 AM, bob wrote: > > > > > > > > > OutOfMemoryError > > > I'm getting this OutOfMemoryError: > > > 11-24 00:38:10.925: ERROR/dalvikvm-heap(1782): 1440000-byte external > > allocation too large for this process. > > 11-24 00:38:10.965: ERROR/GraphicsJNI(1782): VM won't let us allocate > > 1440000 bytes > > 11-24 00:38:11.205: ERROR/AndroidRuntime(1782): FATAL EXCEPTION: main > > 11-24 00:38:11.205: ERROR/AndroidRuntime(1782): > > java.lang.OutOfMemoryError: bitmap size exceeds VM budget > > 11-24 00:38:11.205: ERROR/AndroidRuntime(1782): at > > android.graphics.BitmapFactory.nativeDecodeAsset(Native Method) > > 11-24 00:38:11.205: ERROR/AndroidRuntime(1782): at > > android.graphics.BitmapFactory.decodeStream(BitmapFactory.java:447) > > 11-24 00:38:11.205: ERROR/AndroidRuntime(1782): at > > android.graphics.BitmapFactory.decodeStream(BitmapFactory.java:520) > > 11-24 00:38:11.205: ERROR/AndroidRuntime(1782): at > > com.youniversalideas.rockyartue.MyApp.getBitmap(MyApp.java:1047) > > 11-24 00:38:11.205: ERROR/AndroidRuntime(1782): at > > com.youniversalideas.rockyartue.MyApp.loadImages(MyApp.java:1217) > > 11-24 00:38:11.205: ERROR/AndroidRuntime(1782): at > > com.youniversalideas.rockyartue.Panel.onDraw(Panel.java:906) > > 11-24 00:38:11.205: ERROR/AndroidRuntime(1782): at > > android.view.View.draw(View.java:6880) > > 11-24 00:38:11.205: ERROR/AndroidRuntime(1782): at > > android.view.ViewGroup.drawChild(ViewGroup.java:1646) > > 11-24 00:38:11.205: ERROR/AndroidRuntime(1782): at > > android.view.ViewGroup.dispatchDraw(ViewGroup.java:1373) > > 11-24 00:38:11.205: ERROR/AndroidRuntime(1782): at > > android.view.ViewGroup.drawChild(ViewGroup.java:1644) > > 11-24 00:38:11.205: ERROR/AndroidRuntime(1782): at > > android.view.ViewGroup.dispatchDraw(ViewGroup.java:1373) > > 11-24 00:38:11.205: ERROR/AndroidRuntime(1782): at > > android.view.View.draw(View.java:6883) > > 11-24 00:38:11.205: ERROR/AndroidRuntime(1782): at > > android.widget.FrameLayout.draw(FrameLayout.java:363) > > 11-24 00:38:11.205: ERROR/AndroidRuntime(1782): at > > android.view.ViewGroup.drawChild(ViewGroup.java:1646) > > 11-24 00:38:11.205: ERROR/AndroidRuntime(1782): at > > android.view.ViewGroup.dispatchDraw(ViewGroup.java:1373) > > 11-24 00:38:11.205: ERROR/AndroidRuntime(1782): at > > android.view.View.draw(View.java:6883) > > 11-24 00:38:11.205: ERROR/AndroidRuntime(1782): at > > android.widget.FrameLayout.draw(FrameLayout.java:363) > > 11-24 00:38:11.205: ERROR/AndroidRuntime(1782): at > > com.android.internal.policy.impl.PhoneWindow > > $DecorView.draw(PhoneWindow.java:1862) > > 11-24 00:38:11.205: ERROR/AndroidRuntime(1782): at > > android.view.ViewRoot.draw(ViewRoot.java:1522) > > 11-24 00:38:11.205: ERROR/AndroidRuntime(1782): at > > android.view.ViewRoot.performTraversals(ViewRoot.java:1258) > > 11-24 00:38:11.205: ERROR/AndroidRuntime(1782): at > > android.view.ViewRoot.handleMessage(ViewRoot.java:1859) > > 11-24 00:38:11.205: ERROR/AndroidRuntime(1782): at > > android.os.Handler.dispatchMessage(Handler.java:99) > > 11-24 00:38:11.205: ERROR/AndroidRuntime(1782): at > > android.os.Looper.loop(Looper.java:123) > > 11-24 00:38:11.205: ERROR/AndroidRuntime(1782): at > > android.app.ActivityThread.main(ActivityThread.java:3647) > > 11-24 00:38:11.205: ERROR/AndroidRuntime(1782): at > > java.lang.reflect.Method.invokeNative(Native Method) > > 11-24 00:38:11.205: ERROR/AndroidRuntime(1782): at > > java.lang.reflect.Method.invoke(Method.java:507) > > 11-24 00:38:11.205: ERROR/AndroidRuntime(1782): at > > com.android.internal.os.ZygoteInit > > $MethodAndArgsCaller.run(ZygoteInit.java:839) > > 11-24 00:38:11.205: ERROR/AndroidRuntime(1782): at > > com.android.internal.os.ZygoteInit.main(ZygoteInit.java:597) > > 11-24 00:38:11.205: ERROR/AndroidRuntime(1782): at > > dalvik.system.NativeStart.main(Native Method) > > > Is there any easy way around this, or do I just have to use less > > memory? This game works fine on my phone, but strangely the error > > shows up on my tablet. > > > -- > > You received this message because you are subscribed to the Google > > Groups "Android Developers" group. > > To post to this group, send email to [email protected] > > To unsubscribe from this group, send email to > > [email protected] > > For more options, visit this group at > >http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

