> Third, if you are lucky you can find an academic paper in the
> databases of ACM or IEEE (You need membership to download papers from
> these communities). You can also try CiteSeer, it's free but you
> cannot find everything there. Also beware, only minority of academic
> papers are applicable in real life.
>

I don't think it's "not applicable in real life" so much as "the
people writing the paper were more concerned with getting the ideas of
their research across than writing an implementation for you to
use..." a good amount of the time.  (Though that point is obviously
contentious, your statement is a trivialization of the point..)

To add to the OP's question, I don't think that watermarking is still
considered a difficult research topic or anything, and I can't think
of anything too technically challenging about it, you grab an image,
put another image on top of it (setting appropriate alpha levels,
etc..), then spit the new one out.  However, this is obviously the
naive way, the "right" way (on Android) will be harder to come up
with.

However, if you want an open source java library which does this (it
does basically, what I just said..):
http://code.google.com/p/watermarker/ seems to be one..

http://www.codebeach.com/2008/02/watermarking-images-in-java-servlet.html
http://stackoverflow.com/questions/5459701/how-can-i-watermark-an-image-in-java

Not that this can't become a hard problem, but sticking to the easy
stuff this just isn't that hard to do.

However, I don't know anything about accessing the video stream in
Android, it makes sense that you can do so..

Kris

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