OK - so sharing is impossible. My follow-up is therefore: Is it possible to open the audio input device in a manner that would make it forefit or yield the resource if another application requests it? Again - I am asking this in the context of the OpenSL implementation. I have seen that OpenSL objects are assigned priorities and can be made preemptable - I wonder if that's what I'm looking for.
On Mar 20, 9:46 am, Doug <[email protected]> wrote: > What do you suppose will happen if 5 processes each ask for audio recording > with 5 different combinations of recording frequencies and sample sizes? > Is Android obliged to resample audio to those requested parameters for each > app? What about 10 apps? That's a lot of resampling. > > This is the reason why only one app can record audio at a time. > > Doug > > > > > > > > On Sunday, March 18, 2012 10:14:05 AM UTC-7, smichak wrote: > > > Hi, > > > I am writing an application that runs as a background service > > recording and analyzing audio samples. I have noticed that it is > > impossible to use the SDK's AudioRecord class for accessing the > > microphone simultaneously by more than one application. I was > > wondering whether it would be possible to do that using the Native > > Audio API, i.e. OpenSL ES. Can anyone provide insight on why this may > > or may not work? > > > Micha -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

