You could use ndk and do processing on the gpu On Mar 25, 2012 4:18 PM, "Christopher Wade" <[email protected]> wrote:
> Hi guys, my first post here so I hope this post is in the right place. > > I am currently writing an app that reads handwriting from a > photograph, but I am having an issue doing the image processing. > > When you take a photograph it passed the bitmap to a new class and > runs some edge detection etc on it. However, this is incredibly slow. > I am using getPixel and setPixel on the bitmap to do this. This is > unfortunately incredibly slow. > > I was just wondering, is there a faster way to process the image than > this, and without using OpenGL? I am not adverse to using OpenGL but > it will add a lot of time to development. > > Thanks guys. > > -- > You received this message because you are subscribed to the Google > Groups "Android Developers" group. > To post to this group, send email to [email protected] > To unsubscribe from this group, send email to > [email protected] > For more options, visit this group at > http://groups.google.com/group/android-developers?hl=en > -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

