On Wed, Apr 11, 2012 at 1:47 PM, Mark Murphy <mmur...@commonsware.com> wrote:
> On Wed, Apr 11, 2012 at 7:39 AM, Iain King <iaink...@gmail.com> wrote:
>> Everyone who releases a
>> free version seems to do it by releasing two different apps - I'd rather
>> avoid that if I can.
>
> Then use in-app purchasing. Only distribute the free app, and have the
> app upgrade itself to paid (e.g., unlocking features) if the user buys
> the upgrade through in-app purchasing.

Be aware though that in-app purchasing doesn't take care of content
delivery.  In practice, that makes it quite a different beast from the
two app model if you have content to deliver in response to purchase.

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