I have tried min3d framework (I suppose I can do it with min3d but I don´t know how) and opengl functions directly as shown in http://stackoverflow.com/questions/3548666/overlay-images-onto-camera-preview-surfaceview, and it works fine, but what I want to do is to show a 3d model in 3ds or obj format (any format that blender can export), and while I show that object I should see the camera view. I think this should be easy and many people is trying to do this, but there is not a good documentation about this, and this is rare for Google (they should explain this).
I appreciate any response other than the above. Thank you On 18 abr, 17:46, TreKing <[email protected]> wrote: > On Wed, Apr 18, 2012 at 7:23 AM, santy > <[email protected]>wrote: > > > I haven´t found anything that works fine. Please, if someone knows how to > > do it, please explain it to me (sample code would be perfect) > > What have you tried? What doesn't work? You need to be a tad bit more > specific.http://www.catb.org/~esr/faqs/smart-questions.html > > --------------------------------------------------------------------------- > ---------------------- > TreKing <http://sites.google.com/site/rezmobileapps/treking> - Chicago > transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

