So short of modifying the display drivers themselves to report the
larger resolution and translate, there's no way to trick it...

Thanks though.

On Apr 26, 5:52 pm, Dianne Hackborn <hack...@android.com> wrote:
> No, Android fundamentally has no current support for non-square pixels.
>
>
>
>
>
> On Wed, Apr 25, 2012 at 5:23 AM, SytheZN <sythe...@gmail.com> wrote:
> > I realise this may have been asked before, but I'm struggling to find any
> > relevant information.
>
> > First things first, I've got a cheapy tablet (Zenithink C7).
>
> > The display resolution is 800x480 which works out to 5:3.
> > The physical dimensions are 154x85.5mm which gives me an approx. physical
> > aspect of 9:5.
>
> > Given these variables, pixel aspect should be 27:25.
>
> > If I resize an image or video to match this pixel aspect the distortion is
> > not noticible.
> > Unfortunately, the rest of the system (GUI .etc) all appear stretched.
>
> > My query is this:
> > Although the compliance specs say the pixel aspect should be 1:1, is there
> > any way I can tweak the graphics
> > subsystem to account for the variance in pixel aspect?
>
> > I'm not overly concerned with OpenGL correction, but it'd be nice if i
> > could sort out the aspect ratio system-wide.
>
> > My thoughts were to perhaps give the UI subsystem a fictitious resolution
> > (i.e. 864x480) to display on screen.
>
> > Is this possible?
> > If so, how would i go about it?
>
> > --
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> --
> Dianne Hackborn
> Android framework engineer
> hack...@android.com
>
> Note: please don't send private questions to me, as I don't have time to
> provide private support, and so won't reply to such e-mails.  All such
> questions should be posted on public forums, where I and others can see and
> answer them.

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