Yeah that's really weird, good luck with your issue. You may want to start looking into work-arounds, but what a pain. Ugh, this just adds to the fuel of the fragmentation flames.
Looking at this page: http://developer.android.com/guide/topics/graphics/2d-graphics.html you'll see what you're doing is actually encouraged. On Tue, May 1, 2012 at 3:40 PM, Mark Murphy <[email protected]> wrote: > On Tue, May 1, 2012 at 6:29 PM, Ab <[email protected]> wrote: > > https://www.dropbox.com/s/5wg9src2n3ptv93/ANRTest.zip > > > > This includes the Thread.sleep(100); when included, it takes me about 30 > > seconds of button mashing to cause the ANR. Usually occurs within 10 > > seconds or so if I exclude this. > > Yeah, I can't reproduce it here. I see that you already posted > something to the one Samsung developer board -- at this junction, that > is your best bet. > > -- > Mark Murphy (a Commons Guy) > http://commonsware.com | http://github.com/commonsguy > http://commonsware.com/blog | http://twitter.com/commonsguy > > Android App Developer Books: http://commonsware.com/books > > -- > You received this message because you are subscribed to the Google > Groups "Android Developers" group. > To post to this group, send email to [email protected] > To unsubscribe from this group, send email to > [email protected] > For more options, visit this group at > http://groups.google.com/group/android-developers?hl=en > -- ~ Jeremiah:9:23-24 Android 2D MMORPG: http://solrpg.com/, http://www.youtube.com/user/revoltingx -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

