Hi there, I am developing a game that among other things uses one gear wheel. When the wheel rotate, every 15 deegres, it should made a click sound. So I am using the SoundPool.play for making a tiny click.wav to sound at those points.
It works fine at slow speed, but when the gear goes faster, it fails. At some speeds it stops to sound sometimes, often it does not sound at the point it should, and further sounds twice or even three times at "same" time. At fastest speed it sounds three or four times fast at the start, and then it does not sound anymore. I am a begginer in Android development, also I have never had similar problem. Perhaps I need a different aproach by design, and not just help with Android's framework. Thanks a lot in advance. Best regards, -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

