Fran wrote: > > Thanks a lot by your help. By now I find a good solution for my case, > just using a shorter wav audio file so, when a new click comes, the > old one has yet stopped. It has made not too much difference on sound > quality, and with this approach at maximum rotation speed is working > fine, and I think that for the first release of the game is good > enough.
Thank you very much for sharing your solution with us. -- Lew -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

