When I publish an app to the Play store then it will tell me which devices will be able to download my App based on the features (<uses-feature>) that my app requires. Would it be possible to access that API in another way so that can sift through a list of devices that support a certain feature set without actually having to upload an app to the Play store? That would be really handy.
All I really want to know is roughly how many devices out there support OpenGL ES 2.0. This page (http://developer.android.com/resources/dashboard/opengl.html) only shows me which percentage support both 2.0 and 1.1. I just want to know the percentage of devices that are 2.0 only. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

