When I publish an app to the Play store then it will tell me which devices 
will be able to download my App based on the features (<uses-feature>) that 
my app requires. Would it be possible to access that API in another way so 
that can sift through a list of devices that support a certain feature set 
without actually having to upload an app to the Play store? That would be 
really handy.

All I really want to know is roughly how many devices out there support 
OpenGL ES 2.0. This page 
(http://developer.android.com/resources/dashboard/opengl.html) only shows 
me which percentage support both 2.0 and 1.1. I just want to know the 
percentage of devices that are 2.0 only.

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