package my.app.exp5;

import java.util.HashMap;

import android.content.Context;
import android.media.AudioManager;
import android.media.SoundPool;
import android.util.Log;

public class SoundEffects {
    public boolean released=false;
    protected Context context;
    private SoundPool soundPool;
private int volume;
private HashMap<Integer, Integer> soundPoolMap;


    protected SoundEffects(Context context) {
            this.context=context;

            soundPool=new SoundPool(20, AudioManager.STREAM_MUSIC, 40);

            soundPoolMap = new HashMap<Integer, Integer>();

            AudioManager mgr=(AudioManager)context.getSystemService
(Context.AUDIO_SERVICE);

            volume=mgr.getStreamVolume(AudioManager.STREAM_MUSIC);
    }

    /*
    public boolean isLoaded() {
            soundPool.
    }
    */

    public void addSound(int resid) {
            int soundId=soundPool.load(context, resid, 1);
            soundPoolMap.put(resid, soundId);
            soundPool.setLoop(soundId, 1);
    }

    public void addLoopSound(int resid) {
            int soundId=soundPool.load(context, resid, 1);
            soundPoolMap.put(resid, soundId);
            soundPool.setLoop(soundId, -1);
    }

    public void play(int resid) {
            Log.i("SoundEffects", "Playing: "+resid);
            int soundId=soundPoolMap.get(resid);
            soundPool.setLoop(soundId, 1);
            soundPool.play(soundId, volume, volume, 1, 0, 1f);
    }

    public void playLoop(int resid) {
            int soundId=soundPoolMap.get(resid);
            soundPool.setLoop(soundId, -1);
            soundPool.play(soundId, volume, volume, 1, -1, 1f);   // here
loop -1 is not working ....
    }

    public void stop(int resid) {
           soundPool.stop(resid);

            int soundId=soundPoolMap.get(resid);
            soundPool.setLoop(soundId, 0);
            soundPool.setVolume(soundId, 0f, 0f);
    }

    public void release() {
            released=true;
            soundPool.release();
    }

    public void autoPause(int resid)
    {
        soundPool.autoPause();
    }
}


Looping function not working please anybody help .....it's urgent

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