I hit the same problem and fought with it for a while. For me it occurred only on some phone models. My conclusion is that it is a bug with SoundPool itself. I never found any work-around so I changed to playing my looping sounds directly with dedicated MediaPlayer instances.
On Jun 5, 9:18 pm, krishna kumar <[email protected]> wrote: > All sounds play fine as long as they are not set to looping. When i set > looping (set as -1) then the sound play one time only ....then stop aging > not playing why ...please help me > > mStream1= mSoundPool.play(streamid, 1, 1, 0, -1, 1f); -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

