to draw the circle on touch with the finger use this code this is with the
gesture listener


public class GesturesActivity extends Activity implements
OnGesturePerformedListener {
    private GestureLibrary mLibrary;

    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.main);

        mLibrary = GestureLibraries.fromRawResource(this, R.raw.spells);
        if (!mLibrary.load()) {
            finish();
        }

        GestureOverlayView gestures = (GestureOverlayView)
findViewById(R.id.gestures);
        gestures.addOnGesturePerformedListener(this);
    }

    public void onGesturePerformed(GestureOverlayView overlay, Gesture
gesture) {
        ArrayList<Prediction> predictions = mLibrary.recognize(gesture);

        // We want at least one prediction
        if (predictions.size() > 0) {
            Prediction prediction = predictions.get(0);
            // We want at least some confidence in the result
            if (prediction.score > 1.0) {
                // Show the spell
                Toast.makeText(this, prediction.name,
Toast.LENGTH_SHORT).show();
            }
        }
    }
}




On Thu, Jun 14, 2012 at 12:12 PM, Amey Bapat <[email protected]> wrote:

> public class Home extends Activity {
>     /** Called when the activity is first created. */
>     @Override
>     public void onCreate(Bundle savedInstanceState) {
>         super.onCreate(savedInstanceState);
>         setContentView(new MySurface(this));
>     }
> }
>
>
>
> heres da code fr MySurFace
>
>
> public class MySurface extends ImageView {
>
> float x, y;
> Path path = new Path();
>  public MySurface(Context context) {
> super(context);
> this.setLayoutParams( new LayoutParams(LayoutParams.FILL_PARENT,
> LayoutParams.FILL_PARENT));
>  this.setOnTouchListener( new OnTouchListener() {
>  public boolean onTouch(View v, MotionEvent event) {
>  x = event.getX();
> y = event.getY();
>  invalidate();
> return false;
> }
>  });
>   }
>  @Override
>  public boolean onTouchEvent(MotionEvent event) {
> x = event.getX();
> y = event.getY();
>  invalidate();
>
> return super.onTouchEvent(event);
> }
>  @Override
> protected void onDraw(Canvas canvas) {
>  // TODO Auto-generated method stub
> super.onDraw(canvas);
> Paint paint = new Paint();
>  paint.setColor(Color.RED);
> //canvas.drawLine(x, y, x+20, y+20, paint);
> path.moveTo(x, y);
>  //path.lineTo(x, y);
> canvas.drawPath(path, paint);
> }
>
> }
>
>
> just edit some methods fr drawing...
> check out canvas methods for drwaing stuff..
> all da best
>
> On Thu, Jun 14, 2012 at 11:51 AM, Sadhna Upadhyay <
> [email protected]> wrote:
>
>>
>> Hi everyone,
>>    I am making an app in which i have to to draw circle with the help of
>> finger(on touch listener) in android ,
>>     can anyone help me
>>
>>
>>
>>
>>
>> Thanks and Regard
>> sadhana
>>
>>
>>
>>
>>
>>  --
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>
>
>
> --
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-- 
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K. Ajay Kumar
9700188853

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