I read through the entire thread and it's too bad it got sidetracked into blaming the slowdowns on the type of functions used in the Canvas instead of the original intent of saying the Galaxy Nexus (as the device) is having issues with Hardware acceleration.
I've noticed the same issues as well, especially in ListViews. Same app, multiple ICS devices (running 4.02, 4.03 and 4.04). All devices have significant UI performance improvement when Hardware Acceleration was turned on (and i do mean significant... VERY noticeable differences). Well, all except the Galaxy Nexus devices... all of them slowed down (on some parts of the app, not all). So this isn't really an issue of "you're doing things that hurt performance when HA is used", since the exact same code works much better on other devices (HTC, Samsung and Motorola devices) except the Galaxy Nexus. On Thursday, July 19, 2012 10:00:43 AM UTC+3, sblantipodi wrote: > > Jelly Bean fixed all the canvas slow down on primitives when hardware > acceleration is on. > This is the evidence that there was a problem in your is that you don't > advertised ;) -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

