You can change a free app into a paid app using the in-app billing system. Offer a 5 or 10 day free trial, then present a payment dialog after the trial period runs out. It's the "Freemium" model and works well.
It takes a bit of code to accomplish this but overall, it's a better model. You can offer subscriptions as well. With the "Premium" (paid app) model, you are forced into the buy-once-support-forever role. The only way to increase revenue is to accelerate installs. That's something that may be difficult or impossible. WIth the "Freemium" subscription method, you can increase revenue by keeping your install rate the same by having renewals of your app. Something to think about. -John Coryat On Thursday, August 16, 2012 7:40:06 PM UTC-5, stellan andersson wrote: > > Why is it that developers still can't choose to change a paid app to free > and then back to paid again? This is an absolutely insane stance by Google. > I'm sure it's not a technical issue as Googlers are probably smart enough > to figure that out. You (Google) are effectively denying developers an > important marketing tool. It should be up to us to set whatever price we > want and change it at will. I think most developers would agree with me. > -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

