>
> Eh, I believe I know what I'm doing. I've been programming for years. But 
> I have very little experience with 3D and OpenGL in general.
>

And a question still remains. How would I get the correct offset for the 
buffers? I've read plenty of tutorials on how to use the buffer, but they 
only use 1 object. Would I just have to record how many bytes it puts in?

>
> On Friday, August 24, 2012 2:46:20 AM UTC-5, Fabien R wrote:
>>
>> On 23/08/2012 23:32, Braindrool wrote: 
>> >   
>> >> Just a side note that the .obj decoder obviously isn't complete. Just 
>> >> waiting for an answer first. Thought I'd point out the obvious. 
>> >> 
>> >>     
>> >   
>> You may have a look at min3d to see how the OBJ decoding is performed. 
>> - 
>> Fabien 
>
>

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