Hi, If you were using SurfaceView's onDraw() method then you were not getting any benefit. You have to use lockCanvas()/unlockCanvasAndPost() and post on the underlying Surface. TextureView works in a similar way: you can call lockCanvas()/unlockCanvasAndPost().
However, it seems all you need is a View. It's easier to use and since you are not using SurfaceView properly anyway it will do the same thing. On Thu, Sep 27, 2012 at 2:19 PM, Ajit Vasudevan <vasu.a...@gmail.com> wrote: > Hello, > > I am currently working on an app that requires computations/rendering based > on a variety of user inputs. I have implemented the SurfaceView and things > work as expected. > But I started facing performance issues when I tried to put this inside a > horizontal scroll view. Obviously it is not intended to work this way - but > I tried anyway :) > Based on what I have read - it appears like I have to move to TextureView. > But i am unable to override the onDraw, and therefore cannot perform the > necessary drawing using the Canvas. This might be a trivial question - but I > wanted to know if we can use TextureView to draw primitives on the screen > using a Canvas? The only examples I have seen thus far show the use of > video/camera/openGL rendering on the TextureView. > > Any help on this would be great. > > Thanks much > -Ajit > > -- > You received this message because you are subscribed to the Google > Groups "Android Developers" group. > To post to this group, send email to android-developers@googlegroups.com > To unsubscribe from this group, send email to > android-developers+unsubscr...@googlegroups.com > For more options, visit this group at > http://groups.google.com/group/android-developers?hl=en -- Romain Guy Android framework engineer romain...@android.com -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en