Is anyone here concerned about the need for OpenGL v2? Doesn't that exclude 
a lot of devices from being able to run the new maps?

On Monday, December 3, 2012 10:13:08 PM UTC-5, JP wrote:
>
> I started migrating an Android project from the old Google Maps API to 
> v2. Or an attempt at that, rather. 
> A few issues with the brand new documentation aside*), there seems to 
> be a substantial mismatch in the architecture, and as a result, the 
> vast amount of API calls and classes are not available any more? 
> (Somebody correct me if I am wrong). After switching the Java imports 
> to com.google.android.gms.maps.*, I am missing MapActivity, GeoPoint, 
> RecticleDrawMode and Overlay. Sure there are more. Right now a 
> migration to v2 seems like a pretty hopeless undertaking for anything 
> but the most trivial projects. Or am I completely missing the boat 
> here? 
>
> *) 
> 1. Eclipse: File -> Import -> Existing... does not work: As should be 
> the case for release, there are no Eclipse project files in the Google 
> Play Services SDK, so I used New -> Project -> Android Project from 
> Existing Code 
> 2. Eclipse: Reference to google-play-services_lib as a library project 
> results in a red cross in the referencing project properties and class 
> references from the project source into com.google.android.gms do not 
> resolve. Workaround: Include google-play-services.jar as a JAR file 
> reference 
> 3. A web search for "com.google.android.gms.maps" on Google finds a 
> link (https://developers.google.com/commerce/wallet/sdk/android/ 
> reference/com/google/android/gms/maps/package-summary<https://developers.google.com/commerce/wallet/sdk/android/reference/com/google/android/gms/maps/package-summary>)
>  
> but no content 
> there 
>

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