90% support OpenGL ES 2.0
http://developer.android.com/about/dashboards/index.html
(last item)


On Thursday, December 6, 2012 8:10:54 PM UTC, lbendlin wrote:
>
> Is anyone here concerned about the need for OpenGL v2? Doesn't that 
> exclude a lot of devices from being able to run the new maps?
>
> On Monday, December 3, 2012 10:13:08 PM UTC-5, JP wrote:
>>
>> I started migrating an Android project from the old Google Maps API to 
>> v2. Or an attempt at that, rather. 
>> A few issues with the brand new documentation aside*), there seems to 
>> be a substantial mismatch in the architecture, and as a result, the 
>> vast amount of API calls and classes are not available any more? 
>> (Somebody correct me if I am wrong). After switching the Java imports 
>> to com.google.android.gms.maps.*, I am missing MapActivity, GeoPoint, 
>> RecticleDrawMode and Overlay. Sure there are more. Right now a 
>> migration to v2 seems like a pretty hopeless undertaking for anything 
>> but the most trivial projects. Or am I completely missing the boat 
>> here? 
>>
>> *) 
>> 1. Eclipse: File -> Import -> Existing... does not work: As should be 
>> the case for release, there are no Eclipse project files in the Google 
>> Play Services SDK, so I used New -> Project -> Android Project from 
>> Existing Code 
>> 2. Eclipse: Reference to google-play-services_lib as a library project 
>> results in a red cross in the referencing project properties and class 
>> references from the project source into com.google.android.gms do not 
>> resolve. Workaround: Include google-play-services.jar as a JAR file 
>> reference 
>> 3. A web search for "com.google.android.gms.maps" on Google finds a 
>> link (https://developers.google.com/commerce/wallet/sdk/android/ 
>> reference/com/google/android/gms/maps/package-summary<https://developers.google.com/commerce/wallet/sdk/android/reference/com/google/android/gms/maps/package-summary>)
>>  
>> but no content 
>> there 
>>
>

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