Have you experimented with "Don't keep activities" in Settings > Developer options?
On Wednesday, December 26, 2012 4:17:06 PM UTC, latimerius wrote: > > On Wed, Dec 26, 2012 at 2:35 AM, TreKing <[email protected] <javascript:> > > wrote: > >> On Tue, Dec 25, 2012 at 3:04 PM, Latimerius <[email protected]<javascript:> >> > wrote: >> >>> The thing I don't get is how would that be possible if Android doesn't >>> collect individual Activity instances, just whole processes. >> >> >> I believe it is entirely possible and actually a frequent occurrence that >> Activities are destroyed while processes are not. For example, you might >> open a second Activity within your own app that causes memory pressure - >> your process must keep running to show the second Activity but the first >> Activity, which is now hidden, can be destroyed to reclaim memory. >> >> Also, even simpler, rotate your device. Activities destroyed. Processes, >> not so much. >> > > Yes, you're right in general, however I should have mentioned that the > setup of this particular app should, to the best of my knowledge, prevent > those common causes of Activity destruction from happening. In particular, > the application (which is a game, or perhaps a toy) only has a single > Activity in which everything happens. Apart from that, there's only a > rather seldom used, quite lightweight preference activity. Also, the > manifest is set up so that things like device rotation handling is under > application control and don't cause activity destruction. > > -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

