Are you talking about the Gallery View subclass or a Gallery Intent?
On Sunday, January 6, 2013 12:14:10 AM UTC-6, Shubham Aggarwal wrote: > > Hi, I developed android photography application. I draw more than one > Bitmaps at the time. I am loading bitmaps efficiently using > BitmapFactory.decode options > Still, I am getting error on some phones (not all). > But to load the bitmap, user has to open up the android gallery. For > example, if a user works with 4 images, gallery is opened up 4 times and I > think that this is creating out of memory error. > For example, user opens a gallery and the thumbnails shown in the gallery > uses lot of space that leaves a little amount of memory for the bitmaps to > be loaded in the application. > Now, if user has lots of images in the gallery, that definitely means a > lot of memory used by the gallery. > > So, I would like to know, is it possible to release the memory used by the > gallery instead of creating a custom gallery. > > Thanks in Advance > -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

