Are you talking about the Gallery View subclass or a Gallery Intent?



On Sunday, January 6, 2013 12:14:10 AM UTC-6, Shubham Aggarwal wrote:
>
> Hi, I developed android photography application. I draw more than one 
> Bitmaps at the time. I am loading bitmaps efficiently using 
> BitmapFactory.decode options
> Still, I am getting error on some phones (not all).
> But to load the bitmap, user has to open up the android gallery. For 
> example, if a user works with 4 images, gallery is opened up 4 times and I 
> think that this is creating out of memory error.
> For example, user opens a gallery and the thumbnails shown in the gallery 
> uses lot of space that leaves a little amount of memory for the bitmaps to 
> be loaded in the application.
> Now, if user has lots of images in the gallery, that definitely means a 
> lot of memory used by the gallery.
>
> So, I would like to know, is it possible to release the memory used by the 
> gallery instead of creating a custom gallery.
>
> Thanks in Advance
>

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