I haven't tested / benchmarked that myself using OpenGL ES, but what I read so far over on Stackoverflow is that developers noticed a performance impact when you have an extra view for rendering text on top of a GLSurfaceView. I only experimented with a custom view with text and graphics rendering on top of a camera preview so far. And the frame rate was acceptable (around 30 FPS on a Galaxy S doing nothing much fancy).
However, I do not want to take that approach because I'm currently developing a game engine that has to be portable. Therefore I'm trying to abstract platform-specific details and having fonts being rendered in OpenGL sounds quite portable to me :-) On Thursday, January 31, 2013 10:58:04 AM UTC-6, latimerius wrote: > > On Thu, Jan 31, 2013 at 5:13 PM, Nobu Games <[email protected]<javascript:> > > wrote: > >> 2. This seems to be the Android standard approach: pre-render an atlas / >> map texture with all letters and symbols you need using a Bitmap, Canvas >> and a font of your choice. The Android tools available are very >> straightforward to use and I guess that'll be the way to go for me. The >> only problem here is: you need to take care of rendering the letters with >> correct spacing and line breaks etc. The letter spacing can be determined >> in the map generation step, though. > > > Why don't you just use Canvas & Paint to render the text(s) you'd like > display? > > Locale handling can turn out a PITA but otherwise, this seems a good > solution to me. Just out of curiosity, what would you gain by doing what > you describe (i.e. using the glyphs but writing you own typesetting code)? > > -- -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups "Android Developers" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/groups/opt_out.

