Ok, so I'm having a little problem with OnTouchListener on android 2.3+ 
devices.
I'm making a game, when you touch your screen, the player jumps, and if you 
hold your screen touched the player falls slower.
Everything seem good on my android 2.2 device. Because I get 
MotionEvent.ACTION_MOVE even if my finger isn't moving on the screen, but 
on android 2.3+ devices I need to move my finger to get ANY event. How can 
I make that when I hold the screen touched I get onTouch() some kind other 
method called? Yes I tried, making a isTouched boolean variable, and set it 
to true when I get MotionEvent.ACTION_DOWN, or ACTION_MOVE and to false 
when I get ACTION_CANCEL or ACTION_UP. At first, it seemed to have done the 
trick, but later on, it started bugging again. So is there ANY kind of way 
to check if screen is touched using Android API? And could someone explain 
me why this is happening? 

By the way, sorry for reposing, I though I had problem solved but I didn't, 
and I don't know how to delete my other post, I messed something up there.

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