Are you using GestureDetector and onGestureListener? Perhaps OnGestureListener's onSingleTapUp method is what you're after.
On Sunday, February 24, 2013 3:37:14 PM UTC+10, Edvinas Kilbauskas wrote: > > Ok, so I'm having a little problem with OnTouchListener on android 2.3+ > devices. > I'm making a game, when you touch your screen, the player jumps, and if > you hold your screen touched the player falls slower. > Everything seem good on my android 2.2 device. Because I get > MotionEvent.ACTION_MOVE even if my finger isn't moving on the screen, but > on android 2.3+ devices I need to move my finger to get ANY event. How can > I make that when I hold the screen touched I get onTouch() some kind other > method called? Yes I tried, making a isTouched boolean variable, and set it > to true when I get MotionEvent.ACTION_DOWN, or ACTION_MOVE and to false > when I get ACTION_CANCEL or ACTION_UP. At first, it seemed to have done the > trick, but later on, it started bugging again. So is there ANY kind of way > to check if screen is touched using Android API? And could someone explain > me why this is happening? > > By the way, sorry for reposing, I though I had problem solved but I > didn't, and I don't know how to delete my other post, I messed something up > there. > -- -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups "Android Developers" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/groups/opt_out.

