Hi, your SDK seems interesting but I don't see support for developing in Linux.
Seems weird to me since it's easier to compile with NDK on Linux then in Windows (for example). Is there a way to develop for Android on Linux using your SDK? Regards, Daniele On Friday, December 28, 2012 12:24:59 AM UTC+1, Robert Green wrote: > > Hi All, > > I'm a long time contributor of this group (over 400 posts I think), > developer of Deadly Chambers, Antigen and several other Android games and > just wanted to, in good will, let you know about the game engine that we've > been developing for the past 2 years. It's called BatteryTech Engine and > is available at http://www.batterytechsdk.com . It's full OpenGL ES 2.0 > and was designed around Android so that it would work really well across > over 1000 devices, maybe more. It's free to develop but does require a > license to deploy. The license gets you full engine source code which is > something you don't see often from comparable engines. We completely > integrated Box2D and everything is bound to Lua to make it really easy to > script out game logic. You can also deploy on other platforms, but it > works great specifically for Android too. > > Please let me know what you think, either here, privately or otherwise. > Would love feedback and am always happy to support. > > Thanks everyone!! > -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups "Android Developers" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/groups/opt_out.

