Hi,

your SDK seems interesting but I don't see support for developing in Linux.

Seems weird to me since it's easier to compile with NDK on Linux then in 
Windows (for example).

Is there a way to develop for Android on Linux using your SDK?

Regards,
Daniele

On Friday, December 28, 2012 12:24:59 AM UTC+1, Robert Green wrote:
>
> Hi All,
>
> I'm a long time contributor of this group (over 400 posts I think), 
> developer of Deadly Chambers, Antigen and several other Android games and 
> just wanted to, in good will, let you know about the game engine that we've 
> been developing for the past 2 years.  It's called BatteryTech Engine and 
> is available at http://www.batterytechsdk.com .  It's full OpenGL ES 2.0 
> and was designed around Android so that it would work really well across 
> over 1000 devices, maybe more.  It's free to develop but does require a 
> license to deploy.  The license gets you full engine source code which is 
> something you don't see often from comparable engines.  We completely 
> integrated Box2D and everything is bound to Lua to make it really easy to 
> script out game logic.  You can also deploy on other platforms, but it 
> works great specifically for Android too.
>
> Please let me know what you think, either here, privately or otherwise. 
>  Would love feedback and am always happy to support.
>
> Thanks everyone!!
>

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