I think that you should perhaps use the VOICE_RECOGNITION stream which is
*supposed* to be devoid of filtering and AGC etc..

http://developer.android.com/reference/android/media/MediaRecorder.AudioSource.html#VOICE_RECOGNITION

It's possible to select which Mic is being used, too. (My app offers a
choice between "FRONT" and "Main" mics - the Front one is typically next to
the front facing camera lens, and makes sense for video ...)



On Tue, Feb 9, 2016 at 1:19 PM, 'RLScott' via Android Developers <
[email protected]> wrote:

> No, I don't know anything about the "VOICE_RECOGNITION" mic stream.  I am
> just using the standard audio input stream set up with the code I posted
> earlier.  However someone in a DSP forum told me that the LG G3 has two
> mics, one in front and one in back, and they do some DSP with those two
> data streams to realize noise cancellation.  This might be some artifact of
> that operation.
>
> -Robert Scott
>  Hopkins, MN
>
> On Tuesday, February 9, 2016 at 1:20:12 PM UTC-6, Julian Bunn wrote:
>>
>> That is very curious! Are you using the "VOICE_RECOGNITION" mic stream?
>> I'm wondering if there is some sort of odd DSP filtering being applied in
>> the firmware.
>>
>> On Tue, Feb 9, 2016 at 8:59 AM, 'RLScott' via Android Developers <
>> [email protected]> wrote:
>>
>>> OK, I finally got myself a cheap LG G3 from eBay and did some testing.
>>> The situation is not exactly as I described before.  Here is what is really
>>> happening.  I tested my app with a sine-wave tone generator.
>>>
>>> When the tone generator is below about 3700 Hz, the spectrum displayed
>>> in my app shows just one peak at the desired frequency.  As the frequency
>>> of the tone generator increases toward 4000 Hz, a very tiny mirror image
>>> peak begins to appear on the other side of 4000 Hz.  It gradually gains in
>>> amplitude until by 3958 Hz, the amplitude of the image peak is actually a
>>> bit higher than the peak at the correct frequency.  As the tone goes above
>>> 4000 Hz, the image peak appears below 4000 Hz, and gradually decreases in
>>> amplitude as the tone frequency increases.  I ran the tone frequency up to
>>> 4698 Hz and saw a single peak at 4698 Hz in the spectrum and no image
>>> peak.  This entirely destroys my supposition that this phone is initially
>>> sampling at 8000 Hz and then up-sampling to 44100, because if it were,
>>> there would be no way to show a single peak at 4698 Hz with no image peak,
>>> right?  I mean, the information that discriminates between 4698 and 3302 is
>>> totally destroyed if the audio is initially sampled at 8000 Hz.
>>>
>>> But something is going on in the phone's audio system that introduces
>>> this image around 4000 Hz.  Could it be some sort of hetrodyning?  I know
>>> in single sideband radio there are ways to invert the audio spectrum if the
>>> detection carrier is set on the wrong side of the signal.  But why would
>>> things return to normal for tones well away from 4000 Hz?
>>>
>>> -Robert Scott
>>> Hopkins, MN
>>>
>>>
>>> On Tuesday, February 2, 2016 at 12:41:32 PM UTC-6, Julian Bunn wrote:
>>>>
>>>> Perhaps you can post your code, and we can take a look to see if we see
>>>> anything that might be causing this problem? Otherwise, if it really is a
>>>> firmware "feature" in those two devices, I don't see any good alternatives
>>>> other than a) marking your APK as incompatible with those devices in Google
>>>> Play, or b) doing some DSP in your software to detect the condition and
>>>> work around it somehow. If it were me, I would obtain a G3 and start
>>>> testing ...
>>>>
>>>>
>>>>
>>>> On Tue, Feb 2, 2016 at 6:08 AM, 'RLScott' via Android Developers <
>>>> [email protected]> wrote:
>>>>
>>>>> The theory says if the initial hardware sampling is done at 8000
>>>>> samples per second, the aliasing is already "frozen" into the sampled 
>>>>> data.
>>>>> You can see that by observing that 4100 Hz and 3900 Hz look exactly the
>>>>> same - produce exactly the same samples - after they are sampled at 8000
>>>>> samples per second.  No amount of digital signal processing after that
>>>>> point can distinguish the two cases, so the aliasing in the up-sampled FFT
>>>>> is inevitable, with or without windowing.
>>>>>
>>>>> I may yet get a G3 on Ebay as you say, but I was hoping for some
>>>>> independent confirmation of this problem with a codebase that had nothing
>>>>> in common with my code, in case there is something I am doing in the code
>>>>> that is making the difference.  So if you have an app that processes sound
>>>>> and can detect frequency content above 4000 Hz, just have someone with one
>>>>> of these failing devices go to piano and play the highest "B".  That is
>>>>> usually about 4019 Hz.  If the device is failing as I predict, there 
>>>>> should
>>>>> also be an indication of a tone at 3981 Hz.
>>>>>
>>>>> Robert Scott
>>>>> Hopkins, MN
>>>>>
>>>>> On Sunday, January 31, 2016 at 1:39:58 PM UTC-6, Julian Bunn wrote:
>>>>>
>>>>>> If you are only getting 8000 sps then even with interpolation to
>>>>>> 44100 you would never see any signal above 4000Hz in an FFT, right? Are 
>>>>>> you
>>>>>> windowing the FFT?
>>>>>>
>>>>>> If there are truly problems like this with the audio firmware on the
>>>>>> LG G3 and Nexus 7, I haven't heard any reports from my users about them.
>>>>>> That's not to say there can't be an issue, of course :-) If I were you, I
>>>>>> would obtain a cheap used G3 on Ebay to test with.
>>>>>>
>>>>>>
>>>>>>
>>>>>> On Saturday, January 30, 2016 at 6:13:08 PM UTC-8, RLScott wrote:
>>>>>>>
>>>>>>> But are you sure you are getting the sample rate you asked for?  How
>>>>>>> would you know?  As you can see from my very first posting, all the 
>>>>>>> checks
>>>>>>> you are doing here work fine for me too, and I actually do get the 
>>>>>>> number
>>>>>>> of samples per second I ask for.  But they are not true samples.  They 
>>>>>>> have
>>>>>>> been faked by up-sampling. The system takes 8000 samples per second and
>>>>>>> then duplicates each sample enough times to make up 44100 or 22050 or
>>>>>>> whatever.  But I know those samples are not true samples because I see
>>>>>>> aliasing around 4000 Hz in the frequency spectrum.  Unless you 
>>>>>>> specifically
>>>>>>> look for this problem by testing with a pure tone above 4000 Hz and 
>>>>>>> analyze
>>>>>>> with an FFT and look for aliasing below 4000 Hz, everything will appear
>>>>>>> fine.  Again this only happens on a very few models - specifically the 
>>>>>>> LG
>>>>>>> G3 and the Asus Nexus 7.
>>>>>>>
>>>>>>> On Wednesday, January 27, 2016 at 10:57:45 AM UTC-6, Julian Bunn
>>>>>>> wrote:
>>>>>>>>
>>>>>>>> Yes, that looks fine to me ... In case it helps, here is a snippet
>>>>>>>> of what I do to check a samplerate is going to work:
>>>>>>>>
>>>>>>>> minBuffer = AudioRecord
>>>>>>>>       .getMinBufferSize(rate, config, encoding);
>>>>>>>> if (minBuffer != AudioRecord.ERROR_BAD_VALUE
>>>>>>>>       && minBuffer != AudioRecord.ERROR) {
>>>>>>>>    boolean bGood = true;
>>>>>>>>    try {
>>>>>>>>       audio = new AudioRecord(audioSource, rate, config,
>>>>>>>>             encoding, minBuffer);
>>>>>>>>       int istate = audio.getState();
>>>>>>>>       if (istate != AudioRecord.STATE_INITIALIZED)
>>>>>>>>          bGood = false;
>>>>>>>>    } catch (Exception e) {
>>>>>>>>       bGood = false;
>>>>>>>>    }
>>>>>>>>    audio.release();
>>>>>>>>    audio = null;
>>>>>>>>    if (bGood)
>>>>>>>>       return rate;
>>>>>>>>
>>>>>>>>
>>>>>>>> On Tuesday, January 26, 2016 at 12:49:46 PM UTC-8, RLScott wrote:
>>>>>>>>>
>>>>>>>>> I am calling
>>>>>>>>> AudioRecord.getMinBufferSize(44100,AudioFormat.CHANNEL_IN_MONO,AudioFormat.ENCODING_PCM_16BIT)
>>>>>>>>> and using the returned minAudioRecordBufSize in
>>>>>>>>>
>>>>>>>>>   new AudioRecord(MediaRecorder.AudioSource.MIC,
>>>>>>>>>                     44100,AudioFormat.CHANNEL_IN_MONO,
>>>>>>>>>                    AudioFormat.ENCODING_PCM_16BIT,
>>>>>>>>> minAudioRecordBufSize);
>>>>>>>>>
>>>>>>>>> Is that sizing the buffers correctly?
>>>>>>>>>
>>>>>>>>> Thanks for the offer for the enumeration app, but I do not have a
>>>>>>>>> failing device at my disposal.  Only a few devices are failing, and 
>>>>>>>>> they
>>>>>>>>> are all owned by my customers.  I can't ask too much of them in the 
>>>>>>>>> way of
>>>>>>>>> debugging help.
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> On Friday, January 15, 2016 at 1:34:15 AM UTC-6, Julian Bunn wrote:
>>>>>>>>>>
>>>>>>>>>> Make sure you are sizing the buffers correctly i.e. respecting
>>>>>>>>>> the minimum recording buffer size (in bytes) required. If you don't 
>>>>>>>>>> then I
>>>>>>>>>> believe the system will drop you down to 8kHz sample rate, which is 
>>>>>>>>>> what
>>>>>>>>>> you are seeing (I think?).
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> On Wednesday, December 23, 2015 at 9:52:37 AM UTC-8, Robert Scott
>>>>>>>>>> wrote:
>>>>>>>>>>>
>>>>>>>>>>> I first call *AudioRecord.getMinBufferSize(22050...*  If this
>>>>>>>>>>> returns an error (<1) then I call
>>>>>>>>>>> *AudioRecord.getMinBufferSize(44100...*  Whichever one of these
>>>>>>>>>>> calls succeeds, I use that rate in my call to "*new
>>>>>>>>>>> AudioRecord(..,sampleRate..)*"
>>>>>>>>>>>
>>>>>>>>>>> I don't actually have one of these misbehaving devices, so my
>>>>>>>>>>> experiments so far have been with the help of my customers.
>>>>>>>>>>>
>>>>>>>>>>> -Robert Scott
>>>>>>>>>>>  Hopkins, MN
>>>>>>>>>>>
>>>>>>>>>>> --
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