Unfortunately, watching the network state will not always work because it does not account for end-to-end TCP connectivity. The server may crash or its Internet connection may go down and you won't know about it.
On Feb 17, 10:05 am, Guillaume Perrot <[email protected]> wrote: > Yes it's exactly what happens since RC33. > Kinda annoying. I have to close sockets in a separate thread when I > receive a connectivity event indicating the network is down or we > switched network. This thread becomes zombie most of the time because > the socket refuses to close (deadlock with a nativeread). > > 2009/2/17 Gil <[email protected]>: > > > > > > > What is disturbing is that event if you try to send data on a socket > > that is not actually connected (according to the situation I outlined > > initially) the socket does not throw an IOException. It simply thinks > > it is still connected. > > > On Feb 17, 7:21 am, Guillaume Perrot <[email protected]> wrote: > >> I had the same problem too. > >> Plus when I loose connectivity, it's nearly impossible not to block on > >> socket.close(); > >> It takes forever in that case. > >> I tried both plain and ssl sockets, same behavior in RC33. > > >> On Feb 17, 1:23 am, Marc <[email protected]> wrote: > > >> > I've seen inconsistent behavior from RC30 on in this regard. The > >> > IOException happens anywhere from instantly to five minutes later. It > >> > seems like a bug to me. > > >> > Marc > > >> > On Feb 16, 2:29 pm, Gil <[email protected]> wrote: > > >> > > I finally got to test some code on the RC33 release and I uncovered a > >> > > difference in the network code compared to earlier versions and the > >> > > emulator. I'm using a persistent TLS connection to a server and a > >> > > BufferedInputStream to read from the socket. The problem is that the > >> > > read method throws an IOException only 5 minutes after the Wi-Fi > >> > > connection looses connectivity (I unplug the Internet connection from > >> > > the router to simulate a connection problem). In RC30 and earlier > >> > > version as well as the latest emulator version (SDK 1.1) read throws > >> > > an exception after approximately 30 seconds after the connectivity is > >> > > lost. My code uses an infinite timeout for read (setSoTimeout(0)). > > -- > Guillaume Perrot > Software Engineer at Ubikod > BuddyMob developer --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

