Unfortunately, watching the network state will not always work because
it does not account for end-to-end TCP connectivity. The server may
crash or its Internet connection may go down and you won't know about
it.

On Feb 17, 10:05 am, Guillaume Perrot <[email protected]>
wrote:
> Yes it's exactly what happens since RC33.
> Kinda annoying. I have to close sockets in a separate thread when I
> receive a connectivity event indicating the network is down or we
> switched network. This thread becomes zombie most of the time because
> the socket refuses to close (deadlock with a nativeread).
>
> 2009/2/17 Gil <[email protected]>:
>
>
>
>
>
> > What is disturbing is that event if you try to send data on a socket
> > that is not actually connected (according to the situation I outlined
> > initially) the socket does not throw an IOException. It simply thinks
> > it is still connected.
>
> > On Feb 17, 7:21 am, Guillaume Perrot <[email protected]> wrote:
> >> I had the same problem too.
> >> Plus when I loose connectivity, it's nearly impossible not to block on
> >> socket.close();
> >> It takes forever in that case.
> >> I tried both plain and ssl sockets, same behavior in RC33.
>
> >> On Feb 17, 1:23 am, Marc <[email protected]> wrote:
>
> >> > I've seen inconsistent behavior from RC30 on in this regard.  The
> >> > IOException happens anywhere from instantly to five minutes later.  It
> >> > seems like a bug to me.
>
> >> > Marc
>
> >> > On Feb 16, 2:29 pm, Gil <[email protected]> wrote:
>
> >> > > I finally got to test some code on the RC33 release and I uncovered a
> >> > > difference in the network code compared to earlier versions and the
> >> > > emulator. I'm using a persistent TLS connection to a server and a
> >> > > BufferedInputStream to read from the socket. The problem is that the
> >> > > read method throws an IOException only 5 minutes after the Wi-Fi
> >> > > connection looses connectivity (I unplug the Internet connection from
> >> > > the router to simulate a connection problem). In RC30 and earlier
> >> > > version as well as the latest emulator version (SDK 1.1) read throws
> >> > > an exception after approximately 30 seconds after the connectivity is
> >> > > lost. My code uses an infinite timeout for read (setSoTimeout(0)).
>
> --
> Guillaume Perrot
> Software Engineer at Ubikod
> BuddyMob developer
--~--~---------~--~----~------------~-------~--~----~
You received this message because you are subscribed to the Google
Groups "Android Developers" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to
[email protected]
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en
-~----------~----~----~----~------~----~------~--~---

Reply via email to