Yes, the phone still has the connection to the router however what
matters is the status of the TCP socket which needs end-to-end
connectivity. Applications need to know when TCP connectivity is lost.

Not all TCP based protocols require a response for a request. For
example in XMPP you send keep-alive packets to the server the server
does not actually respond. Also, sending packets just to see if the
TCP connection is alive is a waste of battery power.

It is wrong for a disconnected socket not to throw an IOException when
trying to send data as well as when executing a blocking read. It also
needs to throw and EOFException when the server disconnects. While
this behavior is not in the documentation one would expect the same
API behavior in dalvik and JVM from this standpoint. I want to
reiterate that prior firmware versions (RC28/maybe RC30 and earlier)
exhibited the correct behavior from this standpoint.  Even the current
emulator works fine by throwing an IOException from a blocking read 20
to 30 seconds after the TCP connection is lost.

On Feb 18, 5:28 pm, "Justin (Google Employee)" <[email protected]>
wrote:
> I'm looking into this further, although I'm not sure that this is
> actually wrong behavior. In terms of the network interface, there is
> no change when the router loses internet connectivity. The phone is
> still connected to the router. The only way anything can really deal
> with this is to have a timeout. If no response is sent in X seconds,
> assume the remote server died or there is no path to it. While
> inconvenient, you should be able to extend BufferedInputReader to use
> this timeout mechanism. Have a timer thread, that if the timer expires
> and no bytes have been read, throw an exception.
>
> I'll look into this further.
>
> Cheers,
> Justin
> Android Team @ Google
>
> On Feb 17, 5:02 pm, Gil <[email protected]> wrote:
>
> > Can anyone from Google comment on this matter?
>
> > On Feb 17, 11:42 am, Gil <[email protected]> wrote:
>
> > > I did further testing and I was wrong about one thing: the disconnect
> > > is not detected at all (not even after 5 minutes as I said initially).
> > > The reason I though that the disconnection was detected after 5 min.
> > > is because the W-Fi was going to sleep. If I keep Wi-Fi alive by not
> > > allowing the phone to go to sleep the problem is quite evident. I also
> > > looked at the GTalk debug messages and it turns out that it has the
> > > same problem (it never detects that it is disconnected from the
> > > server).
>
> > > On Feb 17, 11:19 am, Gil <[email protected]> wrote:
>
> > > > Unfortunately, watching the network state will not always work because
> > > > it does not account for end-to-end TCP connectivity. The server may
> > > > crash or its Internet connection may go down and you won't know about
> > > > it.
>
> > > > On Feb 17, 10:05 am, Guillaume Perrot <[email protected]>
> > > > wrote:
>
> > > > > Yes it's exactly what happens since RC33.
> > > > > Kinda annoying. I have to close sockets in a separate thread when I
> > > > > receive a connectivity event indicating the network is down or we
> > > > > switched network. This thread becomes zombie most of the time because
> > > > > the socket refuses to close (deadlock with a nativeread).
>
> > > > > 2009/2/17 Gil <[email protected]>:
>
> > > > > > What is disturbing is that event if you try to send data on a socket
> > > > > > that is not actually connected (according to the situation I 
> > > > > > outlined
> > > > > > initially) the socket does not throw an IOException. It simply 
> > > > > > thinks
> > > > > > it is still connected.
>
> > > > > > On Feb 17, 7:21 am, Guillaume Perrot <[email protected]> 
> > > > > > wrote:
> > > > > >> I had the same problem too.
> > > > > >> Plus when I loose connectivity, it's nearly impossible not to 
> > > > > >> block on
> > > > > >> socket.close();
> > > > > >> It takes forever in that case.
> > > > > >> I tried both plain and ssl sockets, same behavior in RC33.
>
> > > > > >> On Feb 17, 1:23 am, Marc <[email protected]> wrote:
>
> > > > > >> > I've seen inconsistent behavior from RC30 on in this regard.  The
> > > > > >> > IOException happens anywhere from instantly to five minutes 
> > > > > >> > later.  It
> > > > > >> > seems like a bug to me.
>
> > > > > >> > Marc
>
> > > > > >> > On Feb 16, 2:29 pm, Gil <[email protected]> wrote:
>
> > > > > >> > > I finally got to test some code on the RC33 release and I 
> > > > > >> > > uncovered a
> > > > > >> > > difference in the network code compared to earlier versions 
> > > > > >> > > and the
> > > > > >> > > emulator. I'm using a persistent TLS connection to a server 
> > > > > >> > > and a
> > > > > >> > > BufferedInputStream to read from the socket. The problem is 
> > > > > >> > > that the
> > > > > >> > > read method throws an IOException only 5 minutes after the 
> > > > > >> > > Wi-Fi
> > > > > >> > > connection looses connectivity (I unplug the Internet 
> > > > > >> > > connection from
> > > > > >> > > the router to simulate a connection problem). In RC30 and 
> > > > > >> > > earlier
> > > > > >> > > version as well as the latest emulator version (SDK 1.1) read 
> > > > > >> > > throws
> > > > > >> > > an exception after approximately 30 seconds after the 
> > > > > >> > > connectivity is
> > > > > >> > > lost. My code uses an infinite timeout for read 
> > > > > >> > > (setSoTimeout(0)).
>
> > > > > --
> > > > > Guillaume Perrot
> > > > > Software Engineer at Ubikod
> > > > > BuddyMob developer
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