On Feb 18, 4:38 pm, shaun <[email protected]> wrote: > Basically, the following calls failed (gl was already type casted to > GL11): > -gl.glGetString(GL11.GL_EXTENSIONS) > -gl.glBufferData(GL11.GL_ARRAY_BUFFER, 4 * squareFX.length, > vertexBufferData, GL11.GL_STATIC_DRAW);
The first one is issue 1804 and will apparently be fixed in a future release: http://code.google.com/p/android/issues/detail?id=1804 I haven't tried using VBO yet so I can't comment on the other. -- Jon --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

