what did u change to make it stretch and how was it tiling before ?
On Feb 25, 7:19 pm, "and.pradeep" <[email protected]> wrote:
> hey,
> i got it just have to map the texture cordinates [0,1] to the quad
> that has to be drawn.
>
> On Feb 25, 6:22 pm, "and.pradeep" <[email protected]> wrote:
>
> > hi,
> > i am applying texture(jpg) to a Quad and drawing using triangles.
> > but I am not getting the texture stretched in the quad but copies of
> > the texture as tiles are filling the quard. what should i do to get
> > the texture stretched to the quad?
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