Can someone clue me in on the name of the intent that triggers the
haptic feedback when the user selects icons on the desktop, or when in
Labyrinth the ball hits the wall.  I thought it was vibrate ... but
after playing with Labyrinth I am sure there is something else. In
Labyrinth it feels as if the thump occurs relative to where the ball
hits (but I am not sure if this is really the case or I am imagining
it).

I asked about this before and thought I had figured it out myself
(thought it might be a short burst of vibrate) ... but apparently not.

Thank You,
i++
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