On Fri, Mar 20, 2009 at 9:38 AM, Paper Coder <paperga...@gmail.com> wrote:
> I will look into it more, but I think it's beyond my skills - and time. I > will give it a go though, as I prefer to use SVG over png for my future > apps. If you are rendering SVG on the device for your app images, expect your app to be painfully slow. We have a full rich 2d rendering system in Android which is perfectly capable of rendering high quality vector graphics. We use PNG images for almost all of our UI because they are much much faster to render. -- Dianne Hackborn Android framework engineer hack...@android.com Note: please don't send private questions to me, as I don't have time to provide private support. All such questions should be posted on public forums, where I and others can see and answer them. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---