On Fri, Mar 20, 2009 at 9:38 AM, Paper Coder <paperga...@gmail.com> wrote:

> I will look into it more, but I think it's beyond my skills - and time.  I
> will give it a go though, as I prefer to use SVG over png for my future
> apps.


If you are rendering SVG on the device for your app images, expect your app
to be painfully slow.

We have a full rich 2d rendering system in Android which is perfectly
capable of rendering high quality vector graphics.  We use PNG images for
almost all of our UI because they are much much faster to render.

-- 
Dianne Hackborn
Android framework engineer
hack...@android.com

Note: please don't send private questions to me, as I don't have time to
provide private support.  All such questions should be posted on public
forums, where I and others can see and answer them.

--~--~---------~--~----~------------~-------~--~----~
You received this message because you are subscribed to the Google
Groups "Android Developers" group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers-unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en
-~----------~----~----~----~------~----~------~--~---

Reply via email to