"...expect your app to be painfully slow."

Ouch!

What about simple animations?  I can see extensive animations bogging things
down, but how about simple artwork and png animations for the fast stuff?


On Fri, Mar 20, 2009 at 11:56 PM, Dianne Hackborn <hack...@android.com>wrote:

> On Fri, Mar 20, 2009 at 9:38 AM, Paper Coder <paperga...@gmail.com> wrote:
>
>> I will look into it more, but I think it's beyond my skills - and time.  I
>> will give it a go though, as I prefer to use SVG over png for my future
>> apps.
>
>
> If you are rendering SVG on the device for your app images, expect your app
> to be painfully slow.
>
> We have a full rich 2d rendering system in Android which is perfectly
> capable of rendering high quality vector graphics.  We use PNG images for
> almost all of our UI because they are much much faster to render.
>
> --
> Dianne Hackborn
> Android framework engineer
> hack...@android.com
>
> Note: please don't send private questions to me, as I don't have time to
> provide private support.  All such questions should be posted on public
> forums, where I and others can see and answer them.
>
>
>
> >
>

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