On Mar 26, 1:29 pm, "Jonathan Fisher" <jonathan.fis...@runestone-
games.com> wrote:
> I am having a problem with the touch screen in that whenever the screen is  
> touched, it causes significant slowdown because of the large number of  
> callbacks that are being made.  I have read in this group about throttling  
> the UI thread, but this does not seem a good solution and i can't believe  
> there isn't a better approach?

What is your application? In my game I wanted one touch event per
frame and I got good results by synchronizing the game thread with the
UI thread:
http://groups.google.com/group/android-developers/browse_thread/thread/39eea4d7f6e6dfca/b50e9be8f47db505?q=#b50e9be8f47db505

(Apologies if you've seen that post already.)

--
Jon

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