On Mar 26, 1:29 pm, "Jonathan Fisher" <jonathan.fis...@runestone- games.com> wrote: > I am having a problem with the touch screen in that whenever the screen is > touched, it causes significant slowdown because of the large number of > callbacks that are being made. I have read in this group about throttling > the UI thread, but this does not seem a good solution and i can't believe > there isn't a better approach?
What is your application? In my game I wanted one touch event per frame and I got good results by synchronizing the game thread with the UI thread: http://groups.google.com/group/android-developers/browse_thread/thread/39eea4d7f6e6dfca/b50e9be8f47db505?q=#b50e9be8f47db505 (Apologies if you've seen that post already.) -- Jon --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

