I wonder how well this one works on Android:

  http://code.google.com/p/simpull/

-- Anton Spaans

On Mar 30, 4:58 pm, Anton <socialhac...@gmail.com> wrote:
>     I have a simple 2D physics engine written and running.  It uses
> the now famous Jacobson physics tricks (Verlet integration and hard
> constraints).  I can manage 40 balls on the screen, with fill n^2
> interaction between balls.  I am working on spatial data structure
> optimizations now to improve the computational complexity of the
> collision detection code.  I run the constraint update loop five times
> per frame and get 30 frames per second.  Once the engine is up and
> running there are no memory allocations done in my program.  And once
> the system settles down from the app launch there are very few GC
> events from other programs.  Though they do still happen.  Viewing
> LogCat I see a GC every 10 or 20 seconds because of some background
> application.  But between those events I get a consistent frame rate.
> I am using OpenGL for my rendering.
>
>     -Anton
>
> On Mar 30, 1:14 pm, mscwd01 <mscw...@gmail.com> wrote:
>
>
>
> > Does anyone know of, or have implemented, a physics engine which runs
> > smoothly in Android?
>
> > I have spent the last couple of days trying Phys2D and JBox2D, however
> > both perform very poorly - I am struggling to get even a few objects
> > to simulate smoothly as frequent garbage collection spoils it.
>
> > One question I do have is will these run smoother on an actual G1
> > device or is the performance of the emulator accurate?
>
> > Thanks- Hide quoted text -
>
> - Show quoted text -
--~--~---------~--~----~------------~-------~--~----~
You received this message because you are subscribed to the Google
Groups "Android Developers" group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers-unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en
-~----------~----~----~----~------~----~------~--~---

Reply via email to